I'm an artist working with code, crafts, and robots to explore the digitization of objects and spaces.
Currently experimenting with artificial intelligence, mixed reality, and digital craftsmanship.
I explore creative applications of emerging technologies from a post-capitalist lens.
I began my career as an industrial designer (1999), but feeling uncomfortable with the extractive and consumerist agenda of producing physical items, I switched to research-based design practices to focus on people rather than products.
From 2005-2010 I was in Hong Kong running sustainability projects and managing a design incubator at the School of Design at the HK Polytechnic University.
After returning to Barcelona, I worked with digital fabrication technologies for their potential to democratise access to the means of production; and participated in several EU research projects, and launched a couple of startups.
Since 2019, I'm focused on artistic practice as a space to develop experimental and technology-based projects beyond corporate solutionism.
Some residencies include SNAP.inc and Runway, software companies where I developed artistic projects using AI and augmented reality tools.